ICON0
PSPで64がプレイできる
DaedalusX64 SVN r690」がリリースされました
更新内容
Rev 212 - Salvy
[!] Speculative bug fix that caused to keep rehashing Conker's ucode
[!] Fixed bug that caused viewport to to be override if it didn't changed
[!] Made if viewport changed check less hacky and cheaper
Rev 213 - Salvy
[-] Forgot to delete some debug code..
Rev 214 - Salvy
[!] Fixed clean scene no longer working in Mario Party and other games
[!] Simplified texture filter
[!] Checked if viewport changed earlier
Rev 215 - Corn
[+] Made CPU rendering compatible with VFPU rendering (insert-matrix and ENV MAP)
[!] Rearranged Clip_tri_to_frustum and made CPU and VFPU versions accessible

Note: CPU->Clip_tri_to_frustum is broken and has been so for quite some time.
Rev 216 - Corn
[!] Removed "feature" that allowed to swap home with select button (no longer needed)
[+] added more comments and removed legacy debug code from ucode detector
[+] Spread randomly cache ucode entries if we hit max of entries allowed

必要なもの

ファイル配置
ms0:/またはef0 
┗PSP
      ┗GAME(なければ作る)
              ┗EmuCR-DaedalusX64-r690

romファイルに遊びたいromを入れる
romは吸い出したものを使用すること

XMBから起動
イメージ025
romがない場合弾かれてしまいます
イメージ026

遊びたいromを選択して×ボタンを押してください
PSPで64が出来ます